Exceptional audio for your Unity project

ADX2 unity plugin

about the mixing in the atom craft

top 掲示板 QUESTIONS ABOUT ADX2 about the mixing in the atom craft

이 게시글은 1개 답변과 2명 참여가 있으며 마지막으로  CRIWARE support에 의해 6 년, 5 월 전에 업데이트 됐습니다.

2 글 보임 - 1 에서 2 까지 (총 2 중에서)
  • 글쓴이
  • #1114

    acdrd1
    Participant

    hi,

    I’m trying to modify each volume of SE or BGM in the ‘preview mode’, but I can’t find a way to know how many clips played in the game now and which clips I can adjust. The problem is I can’t see the whole picture of mixer that contain every track of sounds, the only thing I can do is memorizing the sounds which played in the game, and find them to modify the volume.

    So what if there’s a way to solve my problem, or just there’s no other way in the Atom Craft, please help me, thanks!

    #1117

    CRIWARE support
    Keymaster

    Indeed, the mixer will not display every individual sound being played back as there may be hundreds. Instead, it displays the busses to which these sounds are sent. A convenient way to prepare your mixing is to assign similar types of sounds (dialogue, background music, explosions etc…) to Categories and then adjust the volumes of these Categories. Alternatively, the Profiler can also show you exactly what Cues are being played at any given time.

2 글 보임 - 1 에서 2 까지 (총 2 중에서)

답변은 로그인 후 가능합니다.

Bitnami